[Diablo 3] Major Game Changes
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| Jan 19th, 11:22 : 0/0 | ||
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From a recent post on the Diablo 3 community site, it looks like some major systems in the game have been changed or removed. Most of these systems have been changed based on feedback from the beta and internal testing. Below is a quick list of all the changes, but be sure to read the full article on why they have changed.
Source: Battle.net
And the forums shall tremble
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| Jan 19th, 13:00 : 0/0 | ||
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Link doesn't work for me. If true, that's a lot of changes...
/O
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| Jan 19th, 13:30 : 0/0 | ||
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Anyone else notice that this game is becoming more and more like D2
. Thanks for the post Gear.I really do not like this change. They remove the possible need to go back to town with spending time. Scrolls would be a preferable system to this since it does not hurt the flow of the game at least. Not saying scrolls should stay in D3, but why not just have Cain, or someone(or something) identify items in town like in D2? I kind of liked not having to go back to town that much. Oh well, not a big deal, I already keep going to the blacksmith to salvage my gear. I am actually okay with this. I already liked to sell common items and salvage higher level, only major change to me is that I need to keep an items value in mind when picking it up. YES YES YES, A THOUSAND TMES YES! This was a change that was needed for the game. I kept just getting the same stats for all my classes, and used many of the same items. I still think that there need to be more changes to the system--thinking that a point allocation system might not be a bad idea, but we will see if Blizzard can do the same thing with items--but this is what I like to see.
Since this is blizzard I must wonder. When they said beta by September did they really mean November?
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| Jan 19th, 14:03 : 0/0 | ||
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I'm ok with most of these. Really interested at how the new attribute system works, as I hope it will be a lot simpler to understand & manage.
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| Jan 19th, 14:04 : 0/0 | ||
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"but now when obtaining an unidentified item you'll simply right click it, a short cast timer will occur as your character examines the item, and it will become identified."
So if I had a full inventory of unidentified items I'm gonna have to sit through some sort of cooldown/timer for each item? I'd rather just pay gold to get them identified en mass.
/O
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| Jan 19th, 15:15 : 0/0 | ||
I say Cain has to earn his keep(which includes us saving him). Have him tell us what our stuff do.
Since this is blizzard I must wonder. When they said beta by September did they really mean November?
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| Jan 20th, 19:28 : 0/0 | ||
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New patch wont be for a few days, according to their twitter account.
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| Jan 22nd, 14:30 : 0/0 | ||
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Does anybody know if the abilities of the Mystic artisan have been moved to other NPCs?
I kind of liked the idea of salvaging junky items to be used for crafting later on, but I'm not sure how that actually worked in-game. Omega makes it sound like it wasn't used much, or the mechanic was clunky? I just hope the item drop/use system doesn't turn out like D2 where 95% of what drops is crap. I would also love to see "stores" offer items that are actually useful even up into high difficulties/levels. I mean, did anyone actually buy weapons/armor from stores in D2 past like level 30?
Arggh, I luv me hammer! Clank! Clang!
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| Jan 22nd, 15:37 : 0/0 | ||
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The reason I did not salvage common item, and preferred to salvage magic items is because you did not have to. The only thing you would get was scrape, but you got this and essence from magic items. In the end you would just have too much common scrape you have no use for so gold was more useful(expanding inventory, paying for crafting, gold auction house). Of course you can no longer just pick up everything you see and get something of value out of it, but this might not be a bad idea.
As for drops, I seem to run across a fair amount of magic items, and you no longer have to identify magic items either(only rare and I think higher). And the blacksmith works as a much more consistent gamble mechanic(perhaps a bit larger range for some items would be nice).
Since this is blizzard I must wonder. When they said beta by September did they really mean November?
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. Thanks for the post Gear.

